Updating naval page 2

Each side was set to see the other as ‘unfriendly’ and would be allowed to fire on unidentified contacts breaching their ADIZ.

No civilian air traffic was included in the scenario this time and the patrolling CAPs would not be allowed to investigate contacts outside their ADIZ. The scenario takes place in early evening, but all times are in Zulu(GMT).” Royal Aeronautical Society – Flight Sims in 2014: “Not a ‘flight sim’ as such, the recently released Command: Modern Air/Naval Operations is real-time PC wargame that casts the player as battlespace commander in overall charge.

The game is a long term investment in modern tactical warfare, with a scenario editor, a dev team who are out in the community already listening and updating the systems, with submissions to the database openly allowed – I can see this title flourishing in our small niche.” CIMSEC – The Fourth Generation of Video Games: Professional Training Rewards beyond ‘Killstreaks’? The ability to employ nearly any naval or air unit in any corner of the globe allows players to experiment with various situations and conflicts including counter piracy operations in the Gulf of Aden, transiting the Strait of Hormuz while being harassed by dozens of Iranian missile boats, counternarcotic operations off the coast of South America, and repelling Chinese A2/AD forces in the Pacific.

Some units and methods work almost perfectly in some situations but fail in others.

There are a lot of surface contacts; some are fishing boats, and some may be…

something else.” Ekstra Bladet – Here’s the game, that Tom Clancy would have loved: “In Command a virtual admiral can fight all sorts of virtual battles – from the conflict between China and Taiwan, the first naval battle which used missiles (between Israel and Syria in 1973), or some of the many Cold War scenarios from the 1970s & 80s. In the game I was able to set up reference points for both China and Japan, which would give the computer-controlled AI aircraft the boundaries to patrol.

Command is a game that’s not only fun to play, it’s fun to think about when you aren’t playing it.

Oh, right, it’s a Flight IIA Arleigh Burke, not a Flight I…crap”) and those of your adversaries, you can be in for some nasty surprises.In my scenario, played out in the ultra-realistic computer game , Beijing decides to teach Tokyo a lesson … When three of the world’s most high-tech air arms meet in simulated battle, the results might surprise you.” Arcadia Prime – CMANO: South China Clash AAR: “Command is definitely a thinking man’s simulation (it’s too cool to call it a “game”).You can just jump into a scenario and start playing, but it you do that you’re asking for trouble.Want to plan the first night of Operation Desert Storm?Or want to explore a hypothetical US-Chinese clash in the East China Sea. B-52 bombers flew over the Senkakus, practically inviting a Chinese intervention, but Beijing’s planes stayed on the ground.

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[…] If you look a little into the future, there is no reason why this could not be the ultimate operational and tactical sea and air war simulator on the market.” Grog Heads Readers Choice Awards 2013 – Digital Wargame of the Year and overall Digital Game of the Year: “Our Digital Wargame of the Year was certainly a worthy title holder, as War Is Boring – How I Lost the Battle of the South China Sea: “In our simulation, it’s 2016 and both nations have continued to press their claims. The USS Halsey, an Arleigh Burke-class guided missile destroyer, is behind them at an equal distance.

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